Here you have the game I did for KrampusHack 2020 for Mark Oates.
I almost gave up but finally I have a game (more about this in my log).
It is a text adventure game (I called it interactive fiction but I've discovered that I was wrong). Text adventure games look like this:
The idea is you have a text explaining the situation and you tell the computer what to do with a sentence like "get sword" or "use key". Read the READE.txt file to know everything you need to play it.
The ZIP file contains Windows 32bit executable only. You'll need Allegro's DLL files, you can get it from the official release. I've tested on Linux Xubuntu + Wine and it works too.
If you want to see the sources or Linux binaries let me know and I'll upload somewhere.
Giftee Wishes from Mark Oates
Creative Discovery - Use a game play mechanic that allows you to move freely in an exploratory space without using your left brain's critical thinking or solving complex problems. This could be anything from an open world game, a sandbox game, a drawing game, a game where you play around with music tones, a hack-and-slash collecting gems, an action packed shoot-em-up, or any other creative idea I haven't listed. You have places to visit freely. Not a lot and I don't know if you need your left brain but...
Choice of Treat - Use a game programming convention you personally enjoy that's also one of your favorites to use/program/design (particles, 3D space, isometric, colorful shaders, tile maps, joysticks, etc.). I think a text adventure fits this, doesn't it?
Transcendence - A theme of ascension into a higher being. Not sure if I've done it right here. You'll tell me.