When you enable antialiasing on D3D, the screen jumps around and then settles down.
Thanks for reminding me of this. I never submitted my fix for antialiasing with DX driver.
Ahh, ok. I guess I had been working with a build that had the fix I got from you last year. As soon as the PR is posted, I will merge and rebuild. Thx.
Edit: I found your changes from your test branch, applied and recompiled. I can confirm that everything works as expected.
Next time you edit bump the thread so I see it. I was just going to bump this so I didn't forget.
Nice of you to test my changes for me.
Kindly remind me where you got them, as I seem to have lost them....
EDIT
Ah, I see, the 'test' branch of my allegro5 fork. That's where that went.