Just one week for the start of TINS! You can still sign up.
As you know, random rules are drawn at the start of the competition, using a secret algorithm called the "Rule-o-matic".
Anyway, I'd like to ask your help in updating the rules. I'll need at least five new ones to replace the ones that were used last year.
The rules are in three categories:
technical - this type of rules require you to add a cool algorithm or some odd technical feature to the game.
The game must use a custom (glsl or hlsl) shader
The game must use only touch-based input (You can use the mouse to simulate, but no mouse-move events, and no right clicking!)
Use a voranoi diagram
Use a EGA 16 color palette with dithering
artistical - these rules govern the graphical or artistical style of your entry
genre - these are broad rules that govern the genre or overall style of the game.
Then there are the optional bonus rules, a.k.a the "act of" rules. These rules usually give you some kind of escape to get out of another rule that you don't like.
I never took the time to create a web front-end for the rule-o-matic, so it's just a set of tables that I update manually, plus a script to draw the rules. So if you can think of any cool new rules, please list them here and I'll add them to the tables.