Polishing Cipher Pusher Pre-Alpha trailer. Why? Because starting Steam Greenlight soon!
{"name":"610337","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/a\/f\/aff9ee20a92e1c4be1ecadb0cfa2c466.jpg","w":1422,"h":800,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/a\/f\/aff9ee20a92e1c4be1ecadb0cfa2c466"} {"name":"610338","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/1\/c\/1cf8a5069a5fd4564a3ae6c8440734e4.jpg","w":1920,"h":1080,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/1\/c\/1cf8a5069a5fd4564a3ae6c8440734e4"}
Bit late to the party (eh, a couple days is normal for A.cc these days ). Looks like you're putting some good work into it! Best of luck getting through greenlight .
THANKS A LOT!!
I will certainly keep an eye out for your game on greenlight, and do what I can.
I am literally about to put a ~95% finished game on greenlight, and was wondering if you had any tips or suggestions about the process, and how you have found it.
Thanks Yodhe23 for you interest!
However I have to admit that I'm a total noob as for launching a game, or even a Greenlight.
I made some small projects years ago (2000-2004), for fun & learning purposes, but only 2-3 years ago I started to understand all game design implications.
As for my Greenlight approach:
I will send e-mail reminders to my contacts, post on forums, Facebook, Twitter.
Some say that you also have to contact the press at this stage. Sadly for me I don't have any contact in this field.
And you? Can you share your approach?
My approach.... Stick it on greenlight and see/hope/pray?
Draw on the mighty vast resource of allegro.cc and it highly influential members.
Implement al_init_mind_control (*global)
Probably not much in reality, maybe stick up a couple of new blogs, "jambon" (a fine class of spam) a few appropriate forums (rather than splatter-gunning everywhere ergo spam).
Sell five copies, though this time to be honest I have an official target of 50 sales that I would like to make, after last time getting ~20 for my android allegro game.
Sink into a pit of obscurity, except for the occasional reference in allegro.cc threads when I mention about that game I once made.
Forget this game, and start work on the next one.
So good luck on implementing al_init_mind_control !!
[Edit]
So this it it: https://www.allegro.cc/forums/thread/616277/1022621
[Edit]
You can vote here with a valid Steam account: http://steamcommunity.com/sharedfiles/filedetails/?id=655219474
thanks