I have been working on and off (mostly off due to time restraints) on a game for a long time. I've recently ported it to Allegro 5 from Allegro 4. I'm trying to take as full advantage of Allegro 5's features as I can. One thing I do not seem to understand as well however are transformations.
I've found the Coding Made Easy tutorial on youtube which shows how to use transformations to do camera scrolling. I've been able to implement it somewhat, but I guess my problem is I don't quite understand why it works. Well that, and I have trouble getting it to work while also transformations to scale the graphics to fit the windows. I'm thinking if I understood it better maybe I could get it to work the way I want.
Anyway, long story short, Ive looked around and do not see any tutorials that give a really in depth explanation of how transformations work. Is there one around that I may just be missing?
Thanks in advance