I have visual problem with al_draw_rotated_bitmap.
This is my code :
al_draw_rotated_bitmap(circle, positioncircle.x * SCALE, positioncircle.y * SCALE, positioncircle.x* SCALE, positioncircle.y * SCALE anglecircle, 0);
I want to view on the screen a box2D body. I put the cx and cy equal to dx and dy because I don't want to appear the rotated version somewhere else .
The problem is that i only see the circle standing there at his coordinates . The physical body is falling but the image remains freezed . How should i write correctly ?