Sample ID?
kebapmanager

I want to stop my sample at certain point in my game , but I dont understand how to give my wanted sample and ID ?

jmasterx
void al_stop_sample(ALLEGRO_SAMPLE_ID *spl_id)
bool al_play_sample(ALLEGRO_SAMPLE *spl, float gain, float pan, float speed,
   ALLEGRO_PLAYMODE loop, ALLEGRO_SAMPLE_ID *ret_id)

So

ALLEGRO_SAMPLE_ID id;
ALLEGRO_SAMPLE* spl = al_load_sample("sound.ogg");
al_play_sample(spl, 1.0f, 1.0f, 1.0f,
   0, &id);
al_stop_sample(&id);
al_destroy_sample(spl);

kebapmanager

Thank you alot works perfectly!

Thread #613431. Printed from Allegro.cc