Allegro (4.2) function in question:
play_sample(const SAMPLE *spl, int vol, int pan, int freq, int loop);
I call the following line to play my_sample, loaded from a wav file:
play_sample(my_sample, 255, 128, 1000, TRUE);
When the sample is about to loop, a slight delay occurs before the sample plays again from the start. Is there something I could be doing in regards to a more seamless sounding loop?
Thanks very much for any information