Is anyone else having problems with the allegro audio code? I'm trying to play music but there's a slight stuttering noticable as well as it being played a fraction slower from what it ought to be. I have tried .mod and .flac audio files and it occurs with both so it's not specific to the dumb library.
I'm using the allegro 5.0.1 precompiled binaries for windows because I can't get all the dependencies installed correctly myself.
Compiling on msvc 10.0 on windows 7 64-bit (compiling as 32-bit), using static linking. I have tried using the examples but those have the same audio problems so I don't think it's specific to my code.
Winamp ofcourse plays them fine and there's no absurd peak in processor resources or anything. I'm kinda clueless about what could be going on.
Should I try to put the whole audio code in a seperate thread perhaps? I'm new to windows programming so that'd be a bit of a task to figure out but if it could help...
I'm at a very early stage of testing/development so other then waiting for events, my main loop isn't doing much else.
The only thing improving things I found out so far is running the process at 'high priority'. That makes it play full-speed and reduces the stuttering to near to 0. But I don't think that's a proper solution.