Allegro 5 + libRocket sample
Peter Wang

I'm not sure I'm convinced yet, but it turned out to be fairly straightforward to hook up libRocket with Allegro 5. Sample program attached.

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kazzmir

Thats cool. Does libRocket work best with programs that use opengl?

I haven't looked at the rocket documentation much, but can you explain what RenderGeometry is doing in your example program? What are those vertices?

Peter Wang

It should work with D3D just fine. I didn't test.

Rocket sends the things it wants to draw, and RenderGeometry is responsible for getting that onto the screen.

Trent Gamblin

I wonder how it works within a real game... is it fast enough? Can you have elements randomly dispersed on the screen? Etc.

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