Monster 2 iPhone youtube video
Trent Gamblin

For the past 6-7 months myself and some others have been working on porting Monster 2 to the iPhone. We've made a ton of improvements to the game, as well as redoing 95% of the graphics, remixing/adding lots of music and making the interface iPhone friendly. The game isn't in the App Store just yet, there are a few loose ends to tie up and some final testing to be done.

Anyway, credit is due to a lot of people, but most of them don't use these forums. However, thanks to Matthew Smith who drew the battle backgrounds.

Here's the video. Let me know what you think.

video

Yodhe23

I'm impressed even if no one else is.

Well done...

If I could afford(/want) an iPhone I would buy your game.

Trent Gamblin

Thanks. I'm soo looking forward to this game being on the app store. I want to start a new project, dammit. I've been working on this for over two years. The end of a project really is the hardest to get through, IMO...

vbovio

looks very nice, should do well on the iphone, looking forward to it.

Mark Oates

I'm soo looking forward to this game being on the app store.

I think it'll do well.

kazzmir

Looks nice. If I had an iphone I might play your game while taking the bus or something.

I've been working on this for over two years.

2 years is nothing.. I started paintown in 2004! But I haven't worked on in it continuously..

Jonatan Hedborg

Looks fun. What is it going to cost?

Trent Gamblin

Thanks. I haven't decided between 99 cents or 1.99. Maybe you guys could help me :).

MiquelFire

Any other RPGs on the iPhone that you can use as reference for the price?

Trent Gamblin

Just having a quick look, it appears that most of the RPGs range from .99 to 4.99, almost an even distribution except I didn't see any that were 3.99. Looking at some of the game screenshots, I'd say a lot of them probaby outclass ours in graphics, if you like the modern style, which most gamers probably do (this is not a knock on our artists, whom I know if the size restrictions are lifted can produce some really amazing stuff -- I've seen it). We worked with a lower than native resolution for our game. I think gameplay wise we have something really nice though. But it's still tough to say. I'm still stuck between 99c and 1.99. 99c almost feels too cheap to me though. A lot of the 99c games in the app store look like small gimmicks that were made in a couple months. We have a fair bit of depth to our game, so I'm leaning toward 1.99.

Thomas Fjellstrom

If you feel 4.99 is too high, what about 3.99? 1.99 feels too low to me tbh.

Trent Gamblin

Well battle for wesnoth is on there at 4.99, so you may be right :P... what do you think about 2.99 then?

Thomas Fjellstrom

Why not try at 3.99 for a couple months, see how it goes. Then drop to 2.99 if you want to increase sales.

Theres a lot of guides out there these days on how to manage an iphone app.

Peter Wang

Looks great! Good luck. Let us know how much money you make ;D

Matthew Leverton

And don't forget to send me 15% of gross sales as mandated by the agreement you signed when you registered for this site. 8-)

Mark Oates

He never registered the iPhone version of his app. You're agreement only applies to games/programs submitted to allegro.cc.

Matthew Leverton

But it covers 15% of any money you ever make doing anything. :-/

Trent Gamblin

Ok, let me first calculate my expenses, such as software and artists... look like you owe me some money :D.

Matthew Leverton

Sorry, but it covers gross sales, not profit. :-X

Trent Gamblin

When people play this game, a lot of them find the beach battle really hard. I recorded a video (this time on the actual ipod device) playing the beach battle. I screwed up in one part and used a spell on two enemies instead of just the one I wanted... but it made no difference really. I couldn't upload it to youtube because it's 22 minutes long, so I uploaded a flash video to http://monster-rpg.com/videos.html and you can download an H.264 ipod format version too if you want.

Edit: I'm playing through my camera viewfinder/tiny lcd but I think I get the hang of it eventually :P.

Matthew Leverton

One battle takes 22 minutes?

Anyway, now that I've been able to watch the video, it looks better than I remembered. Seems suitable for a hand held device.

Slartibartfast

...as well as redoing 95% of the graphics

Explains why the game looks prettier now.

I watched the beach battle video and it seems like you were struggling with the keys (it looks very uncomfortable clicking those tiny buttons), don't you think you should make them somehow bigger or easier to click?

Trent Gamblin

See my edit. I was playing through a very low resolution viewfinder on my camera. I don't have that problem when playing directly on the ipod.

Vanneto

All I can say that it looks and sounds amazing. Good luck with it. ;)

Kevin Adrian

I think this game itself is a convincing reason to buy an iPhone :) Well done!
I feel remembered back to the great times of 'Secret of Mana' and 'Lufia'.

Trent Gamblin

Thanks guys, I appreciate the compliments! Not enough can be said about the artists who made the content though, since when I presented an earlier version of this game (for PC) it received a lot of criticism. This was my first big team project and I hope not my last! :)

Mark Oates

How many people worked on this one?

Trent Gamblin

Hmm I hate to say a number and forget someone but... core people I think 5, and probably a dozen or more did bits and pieces.

Michael Faerber

I too would like to say that I'm very impressed by your project and hope your game sells well. Unfortunately I don't possess an iPhone, otherwise I would have been very tempted ... ;)

Your media seems to be very well done - music and graphics are very pleasant.

Trent Gamblin

Thanks Michael. I hope it does well for the sake of the people who invested their time into it... and I wouldn't mind making some profit so I could pay people more next time :P.

ImLeftFooted

But it covers 15% of any money you ever make doing anything.

What if you publish in your wife's name?

Thread #602821. Printed from Allegro.cc