[Speedhack] Dr. Madness: Or How Fluffy Love Learned to Stop Worrying And Love...
Næssén

For those who haven't been following the SpeedHack 07 progess blogs, our game has just been finished. A binary can be downloaded here: http://www.cyd.liu.se/~olona869/db-speedhack07-1.0-bin.zip

Have fun!

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Bruce Perry

Mmm, lovely pixel art <3

Team Darkbits is a very familiar name. Did you guys participate in TeamHack way back when? :)

Per Larsson

No TeamHack, but we participated in TINS this year, in which we did pretty well with our entry BALLZ.

A new version of Dr. Madness is on it's way, by the way. We've made it a bit easier.

[EDIT] Oh, and thanks for DUMB, by the way. It's a very neat little library.

Bruce Perry

You're welcome :)

I'm going to try and get some sleep without oversleeping and missing my French lesson this evening (first one this term), and then it's back to work tomorrow ... I'll try some games next weekend if not before though :)

Simon Parzer

Nice game. A space-shooter upside down, that's what I call "reverse stereotype". :)

There is only one thing I'm curious about: where is the evil protagonist? This bam bam looks rather nice. And when he says "Thanks, cuddles" (he actually says "Thank you" to a fluffy little bunny) he doesn't seem very evil to me.
EDIT: Ok, nevermind. ;D

What's also weird is that I can't just hold the left mouse button. I don't think that's a bug, but my finger already starts to hurt..

Næssén

So, you don't think a bunny can be evil? Sounds very stereo type thinking to me... I know the game is a bit hard (we didn't have time to play it very much), but if you try to complete it I'm positive you'll discover the evilness.

The firing mechanism is not a bug, you are supposed to get hurt while playing the game ;)

Per Larsson
Quote:

I don't think that's a bug, but my finger already starts to hurt..

Our index fingers look like Popeye's arms after developing this game.

Simon Parzer
Quote:

I know the game is a bit hard (we didn't have time to play it very much), but if you try to complete it I'm positive you'll discover the evilness.

Yeah.
The first 4 levels are ok, but level 5 is way too hard.

Næssén

There are only 10 levels, so I think it's okay that the game gets harder around level 5. But perhaps we should move level 5 closer to the end. When I play I often tend to forget to use my Mega Blasts, they are very helpful in level 5.

OICW

That game is just plain evil. So I think that the evilness rule has been satisfied 8-) It's so evil that I must play it through but it's getting harder and harder and I die too early.

Rodrigo Monteiro

Very nice game, although the index-finger syndrome is of course a problem. :)
Probably my favourite so far.

Miguel Santirso

Wow Great game. It's the best one I have seen so far.

Rodrigo Monteiro

For those who want to play the game without getting RSI:

Open player.cpp, comment out line 304 and add "mShotBurstCounter = 0;" after line 309. It should look like this:

  // Shooting
  if (level->isFirePressed())
  {
    if (mShotReleased)
    {
      mShotPressed = true;
      //mShotReleased = false;
    }
  }
  else
  {
    mShotReleased = true;
    mShotBurstCounter = 0;
  }

I can upload a MSVC binary of this if anyone wants it.

Neil Walker

Very nice game, are you sure you didn't write this before the speedhack started ;)

Bob

Awesome!!

HardTranceFan

Excellent game!

Onewing

Wow! Out of all the speedhack '07 entries I've played, this is the first one.futurama reference

FMC

Yay! I think we have a winner!

And the firing mechanism is simply evil, my mouse begs mercy ;)

Næssén
Neil Walker said:

Very nice game, are you sure you didn't write this before the speedhack started

Yes. Of course we reused some code, but not very much (that is if you exclude Guichan and Dumb).

Daniel McKinnon

I wanna team too :'( kicks a can and mutters something about being jealous of having friends who aren't lazy imbeciles ;D

Nice entry guys!

valdir salgueiro

this is the best game for speed hack in my opinion =)

very polished, and the retro dialogs is a plus =) (remembers me r-type)

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