I posted a game on the depot in june. It still hasn't been approved or disapproved.
its not that great of a game but if you play it, it can be addictive. It's called the SUPER_DUPER_LINE_GAME. If you want to check it out, download it from http://members.allegro.cc/yoitsdave92/hey.html.:)
After seeing your website I'm surprised about the high quality of your game.
Still, one thing is bothering me:
DO NOT take your fingers off the arrow keys untill you finish a level
Is this because you wanted it that way or an unwanted side effect?
.. the depot is updated on an irregular basis. Just wait, it usually takes from 2 weeks to 5 months to get your game there.
It crashed when I hit ESC.
I can't see your screenshot.
After seeing your website I'm surprised about the high quality of your game.
The game froze after I died a lot on level 5.
Also, you should change the ball physics. It seems as though (and it probably does) the ball follows the same path every time for every level.
Interesting concept.
Interesting concept.
The interesting thing is that the ball is so hard to dodge, even if it's 100% predictable (only 45 degree bounces, always the same start position).
I needed several tries to reach the second level.
I posted a game on the depot in june. It still hasn't been approved or disapproved.
Me too. I've received the approval mail this morning, four week after. Patience .
The interesting thing is that the ball is so hard to dodge, even if it's 100% predictable (only 45 degree bounces, always the same start position).
I needed several tries to reach the second level.
I found that the first four levels can easily be beaten by using the same exact same strategy (go to the outside and then travel around the edge until you win). But I haven't beaten the fifth level yet.
Thanks for your support of my game!!! I don't know why it crashes when you press escape I'll show my source code, see if you can figure it out.:)
The ball just bounces around, and it starts in the same position each time, thats why the pattern is the same. My code is probably not the greatest. Please forgive me this is the first real game I've written.;)
You will see how simple the game code is, but it took me a while to write.
At first the arrow key thing was unwanted but then instead of fixing it I realized it to add an extra challenge.
I just wanted to point out:
1 | if (level == 0) |
2 | L[0] = load_bitmap("L1.bmp", NULL); |
3 | if (level == 1) |
4 | L[1] = load_bitmap("L2.bmp", NULL); |
5 | if (level == 2) |
6 | L[2] = load_bitmap("L3.bmp", NULL); |
7 | if (level == 3) |
8 | L[3] = load_bitmap("L4.bmp", NULL); |
9 | if (level == 4) |
10 | L[4] = load_bitmap("L5.bmp", NULL); |
11 | if (level == 5) |
12 | L[5] = load_bitmap("L6.bmp", NULL); |
13 | if (level == 6) |
14 | L[6] = load_bitmap("L7.bmp", NULL); |
15 | if (level == 7) |
16 | L[7] = load_bitmap("L8.bmp", NULL); |
17 | if (level == 8) |
18 | L[8] = load_bitmap("L9.bmp", NULL); |
19 | if (level == 9) |
20 | L[9] = load_bitmap("L10.bmp", NULL); |
Can easily be written as:
char filename[10]; sprintf(filename, "L%d.bmp", level + 1); L[level] = load_bitmap(filename, NULL);
And likewise:
destroy_bitmap(L[0]); destroy_bitmap(L[1]); destroy_bitmap(L[2]); destroy_bitmap(L[3]); destroy_bitmap(L[4]); destroy_bitmap(L[5]); destroy_bitmap(L[6]); destroy_bitmap(L[7]); destroy_bitmap(L[8]); destroy_bitmap(L[9]);
can be:
for (int i = 0; i<10; ++i) destroy_bitmap(L<i>);
Edit: Now that you've attached the file and I see you're using C++, the string manipulation is even easier. (Read up on std::string.)
Looked at his site, and-
OH DEAR MERCIFUL LORD, MY EYES!!!
OH DEAR MERCIFUL LORD, MY EYES!!!
I thought you were exaggerating until I looked.
Looked at his site, and-
OH DEAR MERCIFUL LORD, MY EYES!!!
I feel sympathy. I also had a site like that when I was 13. Ok, maybe not THAT bad. But I had a blue (#0000ff) background and links in all rainbow colors.
Hey, finally I've found someone who writes code I can understand! Now if he learned something about designing graphics. I may suck at art, but I know better than to make something that looks like that website. Please, for the sake of all that is good and for all the people in the world who aren't blind, change that website. It hurts my eyes! I like the game, though.