I'm writing a bit of code to handle drawing windows in a menu system for a RPG. So far everything works but I'm having a slight problem.
I can draw two windows no problem. When I go to draw the third window, the background of the window overflows off the bottom of the screen and for the life of me, I can' figure out why the heck it's doing that. I'm not sure if it's in the function I'm using to draw the window or not.
Here's the function:
| 1 | void drawMenuRect(BITMAP *target, int x1, int y1, int x2, int y2){ |
| 2 | //variable declarations |
| 3 | int borderCounter = 1; |
| 4 | int innerCounter = 6; |
| 5 | int red = 205; |
| 6 | int green = 205; |
| 7 | int blue = 205; |
| 8 | |
| 9 | //acquire the bitmap to draw on to optimize speed |
| 10 | acquire_bitmap(target); |
| 11 | |
| 12 | //draw the outer border rectangle to start with |
| 13 | rect(target, x1, y1, x2, y2, makecol(255, 255, 255)); |
| 14 | |
| 15 | //finish the border |
| 16 | while(borderCounter < 6){ |
| 17 | //draw a rectangle with the current values |
| 18 | rect(target, x1 + borderCounter, y1 + borderCounter, x2 - borderCounter, y2 - borderCounter, makecol(red, green, blue)); |
| 19 | |
| 20 | //increment borderCounter; |
| 21 | borderCounter++; |
| 22 | |
| 23 | //decrease the col color values (3D effect) |
| 24 | red -= 25; |
| 25 | green -= 25; |
| 26 | blue -= 25; |
| 27 | } |
| 28 | |
| 29 | //reset the color values to draw the inside of the window |
| 30 | red = 0; |
| 31 | green = 0; |
| 32 | blue = 255; |
| 33 | |
| 34 | //draw the color for the windows |
| 35 | while(innerCounter <= y2 - 15){ |
| 36 | //draw a line of color |
| 37 | line(target, x1 + 6, y1 + innerCounter, x2 - 6, y1 + innerCounter, makecol(red, green, blue)); |
| 38 | |
| 39 | //increment innerCounter |
| 40 | innerCounter++; |
| 41 | |
| 42 | //decrement the value of blue |
| 43 | blue -= 1; |
| 44 | |
| 45 | //make sure that if blue reaches zero, make sure it stays zero |
| 46 | if(blue <= 0) |
| 47 | blue = 0; |
| 48 | } |
| 49 | |
| 50 | //release the bitmap |
| 51 | release_bitmap(target); |
| 52 | }END_OF_FUNCTION(drawMenuRect); |
Thanks in advance for any help.
You should post the code that calls your drawing routine and a screenshot of the windows being drawn. "background of the window overflows off the bottom of the screen" could mean a lot of different things.
--- Kris Asick (Gemini)
--- http://www.pixelships.com