32Bit-BITMAP Blitting Alphachannel
Krendor

Hi,

I have made a Truecolor 32Bit-BITMAP(tga) with an alphachannel
and I would show them with the function blit(...), but the
alphachannel was ignored.
Can anyone help me, how to use bitmaps with an alpha channel?

Krendor

gnolam
set_alpha_blender();
draw_trans_sprite(buffer, alpha_sprite, x, y);

And please read the relevant sections of the manual.

Krendor

yes, thanks. Now it works.

Krendor

Thread #589076. Printed from Allegro.cc