I have stored allegro commpressed file into a datafile as a binary data:
dat game.bin -a 1.map -t BIN -k
when I call:
I dont get the original data(before compression), but the compressed data from the 1.map.
If I only load 1.map, which is not in the datafile, this works nicely:
Am I doing something bad? How to store the compressed binary data into datafile to be able to read them the same way as they are not in datafile?