AHHH Stuck!
SpeeS3

I had a lot of great ideas for games but its getting hard to do

i had high expectations but i think i need some smaller stuff then this:

Ultament Destruction : Dawn of War (FPS Game (plans for JFBUILD) and KenBUILD

XTetris - Xtreme Tetris with more Music, STA(state of the art) Graphics and more]

Treasure HUnt : RPG

BomberMan 2007: Bomberman with more levels and DOS PORTS

Most i just need a good Dungeon Engine and Tetris... Dunno how 2 randomize blocks!

23yrold3yrold

random_block = rand() % 7;
But yeah. Try to start small or you get discouraged fast.

Onewing
Quote:

AHHH Stuck!

God bless you!

Anyway, try rephrasing your original post in the form of a question.

23yrold3yrold

Just read the posts he's made so far on the forum. This guy is more random than piccolo ....

HardTranceFan
Matthew Dalrymple
Quote:

... Dunno how 2 randomize blocks!

Now do you mean you don't know the right syntax for this in your programming language or you don't understand the concept? May I suggest taking a big step back and try out RPG Maker. Play around with this, but try and make something that it isn't commonly used for making. Those were the days, when making a CBS/CMS was my main prioroty.
FYI: CBS and CMS are Custom Battle and Menu System :-/

FMC
Quote:

Those were the days, when making a CBS/CMS was my main prioroty.

Amen:
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{"name":"menu.jpg","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/d\/6\/d6dcc481a4f195c1e127cca3b55e9318.jpg","w":800,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/d\/6\/d6dcc481a4f195c1e127cca3b55e9318"}menu.jpg
{"name":"musiche.jpg","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/f\/6\/f651104bdce505d11224a51f7fe99e5e.jpg","w":800,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/f\/6\/f651104bdce505d11224a51f7fe99e5e"}musiche.jpg
{"name":"selezione1.jpg","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/8\/d\/8d02053b8bcdc676871339bf83738316.jpg","w":800,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/8\/d\/8d02053b8bcdc676871339bf83738316"}selezione1.jpg
Back from good old 2002 :)
All "hand-scripted" in RPGMaker2K

(p.s. forget the lame names ;))

Onewing

My "game-making" days went something like:

QBASIC --> RPG Maker --> Console Programs (C/C++) --> Very Simple programs with assembly --> allegro --> Game Maker

SpeeS3

What Games should i start with? of and how do i use mappyAL to make RPGs to Save Maps? also i got DevCPP and Core MINGW32

Onewing
Quote:

What Games should i start with?

Pong. I'm serious. Start with a pong clone, submit it here and get some much needed feedback. If you think Pong is trivial, it may be, in which case it shouldn't take you a day to program. Then, move up to a Tetris clone, which will provide some unique challenges. Then, do a Vertical Scroller type game and lastly, a platformer (like the original Marios). After that, you should have learned enough to start doing some of your own ideas.

Good luck.

SpeeS3

Cool...
BTW... Is a V-Scroller like KETM (Kill Everything that moves) or 1941?

Kikaru

V-Scroller is like 1941.
I would start with Pong. Then add some cool stuff to it. I once made a Pong clone in VB that let the player change the game speed, number of balls, size of paddles, control method of paddles, and point values for each goal through a consol. It was fun. :)

Thread #588419. Printed from Allegro.cc