Ok. A lot of replies as I was gone for all of yesterday. I'm going to try to get to everyone.
Surely no-one is so dumb that they need 'move right' and 'move left' to be explained as two separate things? And statements like "Tunnels are pretty simple, really, they are just literally tunnels" - no need.
What about my little 9 year old sister? It would help her. I intended the game to be playable for little children (if there were easy enough levels created). I wanted to explain everything in the tutorials, and moving left and right is considered everything. Tutorials alway seem to be boring and long when you understand half the stuff that's being explained; but when you don't know anything they can be very informative.
I also noticed that after doing all 4 sections of the tut and completing level 1, the time/steps/blocks formed screen seemed to include all the tutorial, too (12 minutes to finish level 1?)
That's definitely a bug where the counters from the tutorial levels are just appended onto the main game when you start. Easily fixed. Just need to reset the counters. Thanks for that bit of info.
What program do you use to compose it? I'm currently using NoteWorthy for MIDIs and Modplug Tracker for modules.
I'm glad you liked the music. Rain, Unda, and Falling Dreams were all written years ago by myself using a freeware midi composition program called Massiva. It is no longer freeware, but it's a good program nonetheless. For some of the other midi's I just composed them using ModPlug Tracker with midi instruments and then outputted into midi format.
And all of the music is original. Stated in this same thread as well as in the readme file. But! If you do wish to hear real Chrono Trigger music, just plop a few midi files in the folder. TaaDaa!
Ultio: Is level 40 supposed to be impossible?
Yes, it's beatable. They all are. What kind of question is that? For level 40, there's a lot of backtracking involved, as well as building "bridges" to allow yourself to actually backtrack. Bridges which then will be destroyed later on so you can get through the tunnels. Something like that.
Typo in third tutorial: "See? I could not build and Up Block while standing..." (should be an instead of and).
Yep. Definitely a typo. And as for the incorrect level stats, that's due to the tutorial and is addressed earlier in my post.
I got this error when trying to cheat . i couldnt beat level 17 so i renamed 17 to 16 and 16 to 17. maybe the one computer that this is happening on did the same thing?
Renaming the levels has nothing to do with incorrect level sets. Each level contains information inside it as to what level it is and what level comes after it. If you simply change the name of the level, it will load things all wrong and incorrectly.
I'd love to make some levels except the editor is giving me an error saying i need a 15bit graphics card:p. maybe u could provide an editor for us low end users that doesnt need the extra vram?
I thought this would come up. I'm assuming it won't run because your graphics card doesn't support a 800x600 windowed mode program in that graphics setting. There is hope, though. I anticipated this and made a fullscreen version of the editor (kind of hidden). Simply create a shortcut to the editor and append "-f" to the comman-line that calls it. Then the editor will run in fullscreened mode. Hope it works.
Well guys, thanks for all your comments. I'm so glad to see ZD had a nice and positive launch, despite some of the hidden bugs that lurk around in there. Once the bug finding starts to die down I will release a patch which will contain fixes for all of them; as they are pretty easily fixable.
I realize that some people have some issues with things such as the tutorial length, music, etc, but this is something that could really be debated forever. Some people think the tutorial is fine, while others do not. Same for the music, etc etc. I guess it's just one of those, you can't please everybody things. Just remember, you can replace the music with your own; and you aren't required to watch the tutorials. So is it really all that bad? I hope not. I'm glad you're all enjoying the game. Some of you have already beat it by now, I'm betting (without cheating). Shame on you. All that work to be defeated in a few measly days. Hehe. Well, that's what the editor is for.
Everyone, feel free to make some levels and let me know about it. I would be glad to put some new level sets up on my site to continue Zep's Journey. And for those of you who HAVE completed the game; what did you think of the ending? Thoughts, comments? Feel free to PM me about if it will contain any kind of spoiler info.
Nice game, great music. Sequal?
There may not be a Zep's Dreamland II, but rest assured; you will definitely see Zep in another one of my games in the future.