The new version is quite cool.
I'm using a multi node quicktime as the menu for my current game right now, which is pretty cool, since you can now script your menus...
There seems to be a problem with the sound after using al_video_play_overlay(). After playing a short MPEG, I get some strange distortions with in game audio.
But this is just nitpicking. It's great work, and the project converter works like a breeze. After some small manual code adjustments, everything worked like a charm.
It's cool that FLI/FLCs are auto converted to MPEG2 if lame is installed.
The speech API seems not to work correctly. Do I have to install some other packages first?
4d gfx.. hm. While I think it's a cool name, it's a bit misleading. If I understand it correctly it's "just" a bone system which allows for time based modifiers. (Not sure here, I just run the demo...)