Instead you might just announce a mascot competition @ http://www.devart.com there's a lot of good artists there, and you'll get a lot of quality responses. Plus designs from artists rather than programmers usually turns up better.
Well Idealius I have the best of both worlds. I'm a writer (I wrote novels for students throughout school; adult, child, romance, science fiction; you name it I wrote it), I'm an artist (I draw both modern comic book style referred to as the western style and manga style; again I do anything if the idea catches me right); I have been drawing for well over 11 years (I started in 3rd grade as a way to cope with my father's murder and I just stuck with it after that). I've been designing games for 3 years at most using things included on games (ie. Tony Hawk's Pro Skater 2's Park Editor, RPG Maker, etc.). Finally, I've been doing programming for the past year now and I'm understanding the concepts perfectly, but I just seem to have trouble figuring out how to code it right (that's why I'm relying on trial and error until I get some experience under my belt ). The point in telling you this is to point out that not all "programmers" are just programmers, we call ourselves programmers, but we are actually a lot more. Take Johan Pietz for example he does the programming, graphics, music, and several other things that go into his games. So saying what you did was too stereotypical.