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DizzyEgg's Long-Lost Game |
Gideon Weems
Member #3,925
October 2003
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Panic Dizzy on the NES: Kickstarter Launched Kickstarter page excerpt said: By 1992, the Twins were busy writing games on the NES and felt that they should revisit this game and in doing so try and recreate the elusive additive puzzle gameplay they were attempting originally. Knowing that puzzle games had a tough time in the market, they decided to pack in 5 different puzzle games into the 64KB Cartridge to justify the price. This game was written, by Philip and Andrew, in the autumn of 1992 in just 64KB using PCs with PDS boards cabled to NES consoles. Unfortunately Panic! Dizzy wasn’t released by Codemasters at the time and was moth-balled. It was only recently rediscovered and restored by Dizzy fan Lukasz Kur for this very Kickstarter Campaign. I had no idea. Edit: Apologies for the thread title MixUp. Too late to edit now. |
Dizzy Egg
Member #10,824
March 2009
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The yolf folk are broke...no joke....
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bamccaig
Member #7,536
July 2006
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Question 1: What does "moth-balled" mean? Question 2: Would two eggs suffice for boobies? Question 3: If an Italian brother touches two eggs in the woods does it make a sound? -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Gideon Weems
Member #3,925
October 2003
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