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Wow! Detailed graphics info. |
Chris Katko
Member #1,881
January 2002
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Want to know some details about your graphics card? Like workarounds, or bugs, commonly seen by a proper vendor? Ask chrome. It'll output a nice, table, color coded listing of memory/etc but also detected driver/hardware bugs and all of the WORKAROUNDS that Chrome is currently using. This output may not be pretty on A.CC but here's the data for a Haswell-ULT Intel Graphics built into my Celeron 2955U in my Acer Chromebook (11?): Formatted interesting snippet: 1Driver Bug Workarounds
2adjust_src_dst_region_for_blitframebuffer
3clear_uniforms_before_first_program_use
4count_all_in_varyings_packing
5decode_encode_srgb_for_generatemipmap
6disable_framebuffer_cmaa
7disable_post_sub_buffers_for_onscreen_surfaces
8msaa_is_slow
9scalarize_vec_and_mat_constructor_args
10Problems Detected
11Clear uniforms before first program use on all platforms: 124764, 349137
12Applied Workarounds: clear_uniforms_before_first_program_use
13Mesa drivers in Linux handle varyings without static use incorrectly: 333885
14Applied Workarounds: count_all_in_varyings_packing
15Disable partial swaps on Mesa drivers (detected with GL_RENDERER): 339493
16Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
17Always rewrite vec/mat constructors to be consistent: 398694
18Applied Workarounds: scalarize_vec_and_mat_constructor_args
19On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
20Applied Workarounds: msaa_is_slow
21Timer queries crash on Intel GPUs on Linux: 540543, 576991
22Applied Workarounds: disable(GL_ARB_timer_query), disable(GL_EXT_timer_query)
23Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
24Applied Workarounds: disable_framebuffer_cmaa
25Disable partial swaps on Mesa drivers (detected with GL_VERSION): 339493
26Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
27Decode and encode before generateMipmap for srgb format textures on os except macosx: 634519
28Applied Workarounds: decode_encode_srgb_for_generatemipmap
29adjust src/dst region if blitting pixels outside read framebuffer on Linux Intel: 664740
30Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
31Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
32Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
33Accelerated rasterization has been disabled, either via blacklist, about:flags or the command line.
34Disabled Features: rasterization
35Raster is using a single thread.
36Disabled Features: multiple_raster_threads
37Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
38Disabled Features: native_gpu_memory_buffers
39Checker-imaging has been disabled via finch trial or the command line.
40Disabled Features: checker_imaging
Chrome detects that my card either has problems with, or simply doesn't support, MSAA, so it applies a work around. This kind of stuff may be helpful to have in Allegro 5 in the way we have data for joysticks. We might even be able to read the SOURCE CODE for those specific workarounds (I think each has an ID number). If useful, I could write a simpler parser script in Python or whatever that takes a Chrome output, and dumps it to a easier-to-parse ini file. Don't know if that'll be useful at the moment. But we could start building a database of device capabilities, as well as known workarounds Chrome uses. We don't have to use that information but it could be useful to know a large listing of "these videocards support this OpenGL version", etc. (Though I "think" there's a page out there with info like that...) Full dump: 1Note: To properly save this page, select the "Webpage, Complete" option in the Save File dialog.
2Graphics Feature Status
3Canvas: Hardware accelerated
4CheckerImaging: Disabled
5Flash: Hardware accelerated
6Flash Stage3D: Hardware accelerated
7Flash Stage3D Baseline profile: Hardware accelerated
8Compositing: Hardware accelerated
9Multiple Raster Threads: Disabled
10Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
11Rasterization: Software only. Hardware acceleration disabled
12Video Decode: Hardware accelerated
13Video Encode: Hardware accelerated
14WebGL: Hardware accelerated
15WebGL2: Hardware accelerated
16Driver Bug Workarounds
17adjust_src_dst_region_for_blitframebuffer
18clear_uniforms_before_first_program_use
19count_all_in_varyings_packing
20decode_encode_srgb_for_generatemipmap
21disable_framebuffer_cmaa
22disable_post_sub_buffers_for_onscreen_surfaces
23msaa_is_slow
24scalarize_vec_and_mat_constructor_args
25Problems Detected
26Clear uniforms before first program use on all platforms: 124764, 349137
27Applied Workarounds: clear_uniforms_before_first_program_use
28Mesa drivers in Linux handle varyings without static use incorrectly: 333885
29Applied Workarounds: count_all_in_varyings_packing
30Disable partial swaps on Mesa drivers (detected with GL_RENDERER): 339493
31Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
32Always rewrite vec/mat constructors to be consistent: 398694
33Applied Workarounds: scalarize_vec_and_mat_constructor_args
34On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
35Applied Workarounds: msaa_is_slow
36Timer queries crash on Intel GPUs on Linux: 540543, 576991
37Applied Workarounds: disable(GL_ARB_timer_query), disable(GL_EXT_timer_query)
38Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
39Applied Workarounds: disable_framebuffer_cmaa
40Disable partial swaps on Mesa drivers (detected with GL_VERSION): 339493
41Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
42Decode and encode before generateMipmap for srgb format textures on os except macosx: 634519
43Applied Workarounds: decode_encode_srgb_for_generatemipmap
44adjust src/dst region if blitting pixels outside read framebuffer on Linux Intel: 664740
45Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
46Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
47Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
48Accelerated rasterization has been disabled, either via blacklist, about:flags or the command line.
49Disabled Features: rasterization
50Raster is using a single thread.
51Disabled Features: multiple_raster_threads
52Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
53Disabled Features: native_gpu_memory_buffers
54Checker-imaging has been disabled via finch trial or the command line.
55Disabled Features: checker_imaging
56Version Information
57Data exported 12/21/2017, 5:49:43 AM
58Chrome version Chrome/63.0.3239.108
59Operating system Linux 4.10.0-041000-generic
60Software rendering list version 0
61Driver bug list version 10.34
62ANGLE commit id 2ff870db3a3b
632D graphics backend Skia/63 dbae7001c9805fb0a4b18fd0cbc889941cb39db4-
64Command Line /usr/bin/google-chrome-stable --flag-switches-begin --enable-experimental-canvas-features --enable-tab-audio-muting --ignore-gpu-blacklist --save-page-as-mhtml --flag-switches-end
65Driver Information
66Initialization time 127
67In-process GPU false
68Passthrough Command Decoder false
69Supports overlays false
70Sandboxed true
71GPU0 VENDOR = 0x8086, DEVICE= 0x0a06
72Optimus false
73Optimus false
74AMD switchable false
75Driver vendor Mesa
76Driver version 17.2.4
77Driver date
78Pixel shader version 1.30
79Vertex shader version 1.30
80Max. MSAA samples 8
81Machine model name
82Machine model version
83GL_VENDOR Intel Open Source Technology Center
84GL_RENDERER Mesa DRI Intel(R) Haswell Mobile
85GL_VERSION 3.0 Mesa 17.2.4
86GL_EXTENSIONS GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_trinary_minmax GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_blend_equation_separate GL_ATI_draw_buffers GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_MESA_window_pos GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_OES_EGL_image GL_OES_read_format GL_S3_s3tc GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
87Disabled Extensions GL_ARB_timer_query GL_EXT_timer_query GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
88Window system binding vendor SGI
89Window system binding version 1.4
90Window system binding extensions GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_multisample GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_INTEL_swap_event
91Window manager Compiz
92XDG_CURRENT_DESKTOP Unity
93GDMSESSION ubuntu
94Compositing manager Yes
95Direct rendering Yes
96Reset notification strategy 0x8261
97GPU process crash count 0
98System visual ID 32
99RGBA visual ID 108
100Compositor Information
101Tile Update Mode One-copy
102Partial Raster Enabled
103GpuMemoryBuffers Status
104ATC Software only
105ATCIA Software only
106DXT1 Software only
107DXT5 Software only
108ETC1 Software only
109R_8 Software only
110R_16 Software only
111RG_88 Software only
112BGR_565 Software only
113RGBA_4444 Software only
114RGBX_8888 Software only
115RGBA_8888 Software only
116BGRX_8888 Software only
117BGRA_8888 Software only
118RGBA_F16 Software only
119YVU_420 Software only
120YUV_420_BIPLANAR Software only
121UYVY_422 Software only
122Display(s) Information
123Info Display[3850489720471552] bounds=0,0 1366x768, workarea=0,21 1366x747, scale=1, external
124Color space information {primaries:[[0.4478,0.3358,0.1806,],[0.2569,0.5638,0.1793,],[0.0549,0.0730,0.6971,],], transfer:0.0000*x + 0.0000 if x < 0.0000 else (1.0000*x + 0.0000)**2.2000 + 0.0000, matrix:RGB, range:FULL, icc_profile_id:10}
125Bits per color component 8
126Bits per pixel 24
127Log Messages
128[14260:14260:1221/054042.444562:WARNING:x11_util.cc(1349)] : X error received: serial 111737, error_code 9 (BadDrawable), request_code 153, minor_code 4 (Unknown)
129[14260:14260:1221/054042.445365:WARNING:x11_util.cc(1349)] : X error received: serial 111738, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)
130[14260:14260:1221/054220.735463:ERROR:gles2_cmd_decoder.cc(17977)] : [.DisplayCompositor-0xaa6e6e01600]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
131[14260:14260:1221/054220.735821:ERROR:gles2_cmd_decoder.cc(9881)] : [.DisplayCompositor-0xaa6e6e01600]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
132[14260:14260:1221/054220.735974:ERROR:gles2_cmd_decoder.cc(17977)] : [.DisplayCompositor-0xaa6e6e01600]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
133[14260:14260:1221/054220.736061:ERROR:gles2_cmd_decoder.cc(9881)] : [.DisplayCompositor-0xaa6e6e01600]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
134[14260:14260:1221/054220.736151:ERROR:gles2_cmd_decoder.cc(17977)] : [.DisplayCompositor-0xaa6e6e01600]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
135[14260:14260:1221/054220.736219:ERROR:gles2_cmd_decoder.cc(9881)] : [.DisplayCompositor-0xaa6e6e01600]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
136[14260:14260:1221/054220.736293:ERROR:gles2_cmd_decoder.cc(17977)] : [.DisplayCompositor-0xaa6e6e01600]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
137[14260:14260:1221/054220.736358:ERROR:gles2_cmd_decoder.cc(9881)] : [.DisplayCompositor-0xaa6e6e01600]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
138[14260:14260:1221/054220.736426:ERROR:gles2_cmd_decoder.cc(17977)] : [.DisplayCompositor-0xaa6e6e01600]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
139[14260:14260:1221/054220.736487:ERROR:gles2_cmd_decoder.cc(9881)] : [.DisplayCompositor-0xaa6e6e01600]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
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