Depot Games: TankZone
Project Status: Completed
Links: Web Site
Developers: Tobi Vollebregt
Number of Players: 2 (Split Screen)
Ports: DOS, Windows
Source Code: Available
Author's Description: TankZone is a two player (CPU or human controlled) action game in which you should destroy the enemy tank. You may also capture the green turrets and use them to repair your tank if it's damaged. It is written in C and uses the game programming library Allegro. It's theoretically platform independent but I've only tested DJGPP (DOS) and MSVC (Windows 98) ports of the program.
This is the second game I started after getting in touch with the C programming language and the Allegro game programming library. This was in the year 2000. I used it merely as an experimentation environment for various programming stuff like artificial intelligence, random map generation and lighting in a tilemapped engine.
TankZone features: 3D intro. Pretty good artificial intelligence. Realtime fullscreen lighting. Random map generation. Translucent fire, explosions and smoke. Up to 256 capturable enemy turrets. 9 maps included.
Overall Rating: 4.0
I'm a Mechanical Engineering student at the (technical) university of Delft. One of my hobbies is programming. I started in QuickBasic and continued with C and C++ (using Allegro of course). Currently also into OpenGL, with AllegroGL and SDL. (View Profile)