Depot Games: Monster
#11 during July 2007
Links: Web Site
Category: Role Playing
Developers: Trent Gamblin
, Micah Crow
Number of Players:
In a time long ago, the walls surrounding a small village failed to keep out the Monster.
Removed the Alex logo from the startup. New battle music.
Fixed an off by one error that occured when changing the volume (which caused a crash) as reported by Christian Henz. Made gamepad buttons and keys configurable with an in-game dialog.
Fixed a bug where the Cure spell wasn't initialized properly, reported by Matthew Leverton. Balanced the battles in the cave a little bit better at the suggestion of Matthew as well. New bushes and trees. New village walls. Added some small stones and flowers and bits of grass to give some variety to the village landscape. Command line parameters to set joystick buttons.
Fixed two bugs reported by TeamTerradactyl: escape could be pressed while the player was under control of a script; Player would remain under script control after dying on the last boss.
Remade the village areas to make the grass as was originally intended by Micah.
Added gamepad calibration. Made players bounding box smaller so he can more easily go through tight passages. added an -impatient-mode switch that turns off waiting for turns in battle. Added some new grass tiles done by Micah Crow.
Fixed a random number generation problem reported by TeamTerradactyl.
Fixed a bug reported by Timorg that what causing the final battle to hang.
Changed to BSD license and released the source code.
Fixed a bug when pressing escape in battles reported by Timorg.
Fixed Mana in the large stats thanks to bug report by TeamTerradactyl.
Fixed a couple area bugs reported by Mark Oates.
Overall Rating: 6.8
- This was fun and I recommend it if you're looking for a good 'old RPG. The graphics are aren't amazing but certainly charming. The game play difficulty level is somewhat steep, and thats the biggest complaint I have against this game. Other than that, great job!
- The graphics, music, dialog, etc fit together well, even if some parts are slightly annoying. In the genre of retro, NES style of RPGs, it could be very good. But... it ends just as it starts to pick up. Nonetheless, if you're a fan of these types of RPGs, you should give it a try.
- I just finished the game, it took just over 8 hours, but I did waste some time as I didn't explore the map properly. I really enjoyed this, it is very polished, and if you take it in the context of the style of the game, the art and sound are great. If you enjoy this style of game its worth a play.
One of the big fat guys of this generation. (View Profile