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Depot Games: Magic Maze

Current Version: 1.0

Project Status: Completed

Highest Popularity: #19 during February 2010

Links: Web Site

Category: Puzzle

Developers: amarillion

Number of Players: 4 (Turn Based (Local))

Ports: Windows

Source Code: Available

Author's Description: Magic Maze is a puzzle game that was written for the speedhack competition.

The object of the game is to collect treasures in a maze you see from above. The game is turn based, each turn first you get to shift a part of the maze and then you get to move your guy. Play it alone, against the computer, or with friends

recent improvements (march 2002):
- proper timing, runs at same speed on every computer
- added 320x240 mode support, runs smooth even on the oldest computers
- improved graphics

The code should be linux compatible as well, but I haven't tried this. Let me know if you have success compiling this project under linux or any other platform.

Downloads

Name Comments Size Date
maze_src.zip Source Code 140,119 05/30/2007 5:51 PM
maze_wb.zip Windows Binary 225,643 05/30/2007 5:50 PM
Screenshots
screenshot
screenshot
Public Opinion
Overall Rating: 8.0
  • 6Interesting idea. As well as a puzzle game, it can be a stratergy game where you prevent the other players getting to their treasure. Seeing the perspective is in 3D, the sprites could become small 3D models. Plays better with more players.
  • 8A little complex and hard to control or understand... Also, not such a perfect idea. However, the effor put in this game is noticable - it's not lousy or sloppy - it's pretty good if you're talking about proffessionality.
  • 8Great idea, good gameplay! I thought the player sprites could have used more detail and maybe should be drawn such that they didn't appear to lie in the same plane as the map, and I would have liked more than one chiptune as BGM, but these are minor.
The Developer
amarillion
amarillionI started programming on a ZX Spectrum+ when I was 9 years old or so. Via gwbasic and turbo pascal I ended up with C++ and allegro. I work in Bioinformatics research, and am Currently living in Eindhoven, The Netherlands (View Profile)