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Depot Games: And I Push

Current Version: 0.1

Project Status: Early Development

Links: Web Site

Category: Puzzle

Developers: anto80

Number of Players: 1

Ports: Windows

Source Code: Not Available

Author's Description: "And I Push (WhyBecauseIdontknow)" is my submission for the GLOBAL GAME JAM 2015. Developped within a 45 hours time limit.
I'm using a custom layer based on Allegro 5.0.10 (http://wiki.allegro.cc), C++.

This is a cryptic top-down puzzle-game... Find yourself! Run for your life! Beware of these mysterious blocks... But wait a minute, maybe these could help you to get rid of that threat in the room? Anyway, open your ears(sound is important), and Happy Experimentations!

Note that the game contains a "galette-saucisse" (a famous snack in Brittany, West region of France), and this item is part of the game play. In fact this is simply the ultimate item. (This has been done to meet an optional achievement: http://globalgamejam.org/news/introducing-ggj-2015-diversifiers #8 : Hyper-Local )

Technical details:
I'm using a custom C++ layer based on Allegro 5.0.10 (http://wiki.allegro.cc)

Credits:
Design and Coding ... Anto80 (http://globalgamejam.org/users/anto80)
2D Art ... Katinae (http://globalgamejam.org/users/katina%C3%A9)
Music and Sound ... Florent CHARDEVEL (http://globalgamejam.org/users/floflo)

Download this version at: http://globalgamejam.org/2015/games/and-i-push
WARNING this is an alpha version and it DOES contain many bugs.

Controls:
The default controls are UP/DOWN/LEFT/RIGHT cursor keys to move/push, and J/K/L/M to perform action 1/2/3/4. F1 to start, J to select.
If you plug a USB controller with at least 2 axes and 4 buttons, it should be recognized during the game and OVERRIDE the default keyboard control. If your controller as a START button which seems not to function, please try any other button (indeed buttons are automapped).

Video Link:
http://www.youtube.com/watch?v=A9O67Rke3RI

Downloads

Name Comments Size Date
AndIPush.zip 7,287,791 01/29/2015 5:00 AM
Screenshots
Ingame
Ingame
Public Opinion
The Developer
anto80
anto80In my leisure time I have been working on many custom videogames projects, for fun and pedagogic purposes. Former N'TSS N'TSS co-founder (and event organizer/host, webmaster), I'm also keen on rhythm games, demo-making, image processing, and late 80's videogames. (View Profile)