stretch_sprite
Stretches a sprite to the destination bitmap.
Description
Like draw_sprite(), except it can stretch the sprite image to the
specified width and height and requires the sprite image and destination
bitmap to be of the same color depth. Moreover, the sprite image must
be a memory bitmap. Example:
/* Create tunnel like effect. */
for (step = 1; step < 16; step++) {
int width = SCREEN_W / step;
int height = SCREEN_H / step;
stretch_sprite(screen, image, SCREEN_W / 2 - width / 2,
SCREEN_H / 2 - height / 2, width, height);
}
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