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beta3 broke fonts |
Milan Mimica
Member #3,877
September 2003
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Something is broken with the last allegro beta font (or datafile) routines. AllegroGL example exalpfnt displays the text with some rectangles missing.
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Evert
Member #794
November 2000
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Can you reproduce the problem with vanilla Allegro? Does the font show up normally in the grabber? |
Milan Mimica
Member #3,877
September 2003
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exalpfnt is the only program (except the game I'm currently working on) where the problem shows up. grabber works fine. In my game the alpha channel seems to be reversed. [edit:] [edit2:] But I have no idea what I did.
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Evert
Member #794
November 2000
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It has to do with allowing or disallowing colour conversions when loading the font. I think your change breaks true colour fonts loaded from datafiles, but I need some time to invesigate and recall exactly why I made that change. It didn't break anything I tested it with though. |
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