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[TINS 2020] Flowers - by Mark Oates |
Mark Oates
Member #1,146
March 2001
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FlowersTINS entry by Mark Oates Screenshots
{"name":"612459","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/1\/d\/1d80f9e7754af35c1f6fc7c971017bd9.png","w":960,"h":562,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/1\/d\/1d80f9e7754af35c1f6fc7c971017bd9"} About the GameThe game revolves around choosing flowers. Offspring of flowers are procedurally generated, each mutated in some way from their parent. As you, one-by-one, choose the flower you like the most, you explore the domain and gain achievements for discovering (creating?) new flowers. Downloads
- Source Code Instructions
- Press ENTER to start Collect the 6 achievements to win the game. Four of the 6 achievements are shown in the screenshot. There is no audio, or music. So I recommend listening any meditation or focus music. Something like this is fine . TINS: Implementation of the Rules
The Genre Rule (flowers) and Technical Rule #1 (procedural content) are both fulfilled by the procedural generation of flowers, which is the For the remaining requirements, I'm envoking the bonus rule, Act of Monkey, to reverse the Artistical Rule from "Make fun of old-fashioned things." to "Celebrate and cherish old-fashioned things." During gameplay, you will be rewarded for developing and growing your flowers with positive and inspiring quotes on the topic of aging. These quotes will appear and disappear with a scrolling motion, fulfilling the Technical Rule #2 (scrolling text). Player's Guide<spolier> The 6 achievements are listed below, along with the tasks needed to unlock it: 1) Four Leaf - You pick a flower that has 4 petals. </spolier> -- |
bamccaig
Member #7,536
July 2006
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Neat entry, Mark. Very polished. I tried playing before reading your instructions and had no idea what I was supposed to do. I managed to unlock Little Stem by luck, but that was it. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
SiegeLord
Member #7,827
October 2006
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I did it! {"name":"612472","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/b\/2\/b25c4c6b4edf76d2d3cc4ee3589d0898.png","w":1921,"h":1080,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/b\/2\/b25c4c6b4edf76d2d3cc4ee3589d0898"} Initially it didn't seem that exciting, but then I really got into making freak flowers. Most of the achievements were easy, but the speed one was really hard as it was hard to tell which flowers were faster than others. After I figured that out, I set out to make the tallest flowers in the land, it worked pretty well until they got so tall that I couldn't tell how high they were anymore: {"name":"612469","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/3\/e\/3e41e0309d4f91a8e85fb7e79f84061d.png","w":1920,"h":1080,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/3\/e\/3e41e0309d4f91a8e85fb7e79f84061d"} Then I set out to make the slowest flowers in the land, it after awhile it became too hard to tell whether I was making progress. Anyway, pretty sweet game overall! I liked the little messages below, and the graphics were nice. "For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18 |
Elias
Member #358
May 2000
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Very nice entry. I got little stems and dark petals without trying Then I tried to make long stems (I had not yet read the list of achievements) and failed but somehow got four leaf! Then I tried to make them dark (but instead they grew so long I could not see the colors anymore ) but eventually I got black flower. I could never tell if any flower is faster than others so wasn't sure how to attempt getting the fast flower one. -- |
Mark Oates
Member #1,146
March 2001
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Did you guys have any trouble with resolution at all? I'm getting some mixed reports about window size, all my devices display a nearly quarter size window. I have one report that the window is larger than the whole screen, and a possible device I could try on to debug. I don't want to give much away. But, I have had visions of expanding this to much more showful flowers. Stems with branches and curves, petals that shape in all different sizes and grow patches of grass and sparkle, sway, emit fireworks, made of gold, affecting music. Some sacred flowers would be the real achievement, but the showmanship from start to finish would be the adventure. I wonder if I'll ever finish a game. -- |
Elias
Member #358
May 2000
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I got the quarter-size window, but I would prefer a resizable window myself. I know fonts are a bit of a pain with that since you have to reload them all for each new window size. I made a font wrapper which scales text with al_scale_transform during the resize and then afterwards reloads them in the correct size - so the only time I get scaled text is during a resize where it's hard to see anyway. We probably should add something to Allegro to make this easier... -- |
amarillion
Member #940
January 2001
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Nice to see science is represented this year This could be a nice little educational game to teach the concept of human selection. -- |
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