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SantaHack 2011
Johan Halmén
Member #1,550
September 2001

Is the 1st description what the recipient most of all would want?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Years of thorough research have revealed that the red "x" that closes a window, really isn't red, but white on red background.

Years of thorough research have revealed that what people find beautiful about the Mandelbrot set is not the set itself, but all the rest.

J-Gamer
Member #12,491
January 2011
avatar

Now that is depressing. Strangers have more confidence in me than I have in myself. :-/. :(

That's the case for a lot of people...

" There are plenty of wonderful ideas in The Bible, but God isn't one of them." - Derezo
"If your body was a business, thought would be like micro-management and emotions would be like macro-management. If you primarily live your life with emotions, then you are prone to error on the details. If you over-think things all the time you tend to lose scope of priorities." - Mark Oates

BAF
Member #2,981
December 2002
avatar

Is the 1st description what the recipient most of all would want?

It depends what order they entered the descriptions in. It's pretty much arbitrary. :-X

l j
Member #10,584
January 2009
avatar

Damn I wanted to fulfil as many wishes as possible, but none of the wishes are compatible with each other, unless I make a totally impossible to play game.

Ah well, I'll just fulfil one or maybe two wishes.

Elias
Member #358
May 2000

Is there a way to see the score of the themes I got? (Just out of curiosity.)

--
"Either help out or stop whining" - Evert

kenmasters1976
Member #8,794
July 2007

I got one of the ideas I wanted (it should be simple enough to code). The other two wishes sound cool but there's no easy way to mix them with the first one.

Now to start coding. Good luck to everyone.

BAF
Member #2,981
December 2002
avatar

Elias said:

Is there a way to see the score of the themes I got? (Just out of curiosity.)

The average score of the rules you received? There's no way right now; I suppose I could add it to the task page though.

Johan Halmén
Member #1,550
September 2001

Ok, I'm going to make a game that fulfills only one of the wishes, because they are clearly separate wishes, kind of three different game ideas. And I hope whoever got my wishes understands that they are different games and not meant to be included in one game.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Years of thorough research have revealed that the red "x" that closes a window, really isn't red, but white on red background.

Years of thorough research have revealed that what people find beautiful about the Mandelbrot set is not the set itself, but all the rest.

Mark Oates
Member #1,146
March 2001
avatar

And I hope whoever got my wishes understands that they are different games and not meant to be included in one game.

same here, and here-here!

--
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Elias
Member #358
May 2000

Quote:

As a Secret Santa, you are expected to create a game that fulfills at least one of the descriptions from the given wishlist.

I'll try to fulfill all three, in my case they actually seem to all work together :)

--
"Either help out or stop whining" - Evert

l j
Member #10,584
January 2009
avatar

I made sure my wishes could be combined in to one game, if you just use your imagination a little bit.

Johan Halmén
Member #1,550
September 2001

The source code pack must not exceed 2 MB and should include everything needed for running the game. The game pack must not exceed 20 MB. I'm feeling stupid here. What is the 18 MB for? Is that the general ratio between zipped code+data and zipped binary+data? 10%?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Years of thorough research have revealed that the red "x" that closes a window, really isn't red, but white on red background.

Years of thorough research have revealed that what people find beautiful about the Mandelbrot set is not the set itself, but all the rest.

bamccaig
Member #7,536
July 2006
avatar

I'm also wondering if the zips are supposed to include copies of all external libraries...? :-/ For example, Boost.

Mark Oates
Member #1,146
March 2001
avatar

I don't know the official rules, but I would prefer the package to be delivered as a complete binary.

--
Visit CLUBCATT.com for cat shirts, cat mugs, puzzles, art and more <-- coupon code ALLEGRO4LIFE at checkout and get $3 off any order of 3 or more items!

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Dario ff
Member #10,065
August 2008
avatar

Just put the stuff necessary in the 2MB source pack so it compiles and runs. But noone says it should look pretty. You can just downscale all the files, then place your real resources on the game pack. I had to fit my CH09 entry like that, and the game barely fit in the 10MB limit. :-/

I've been thinking over the night my game idea, and it's already laid out. Shame I don't really have the time to code with 2 finals on the way, but I'll try to sneak in some graphics and audio work in my breaks. ;)

TranslatorHack 2010, a human translation chain in a.cc.
My games: [GiftCraft] - [Blocky Rhythm[SH2011]] - [Elven Revolution] - [Dune Smasher!]

Mark Oates
Member #1,146
March 2001
avatar

Dario ff said:

've been thinking over the night my game idea, and it's already laid out. Shame I don't really have the time to code with 2 finals on the way, but I'll try to sneak in some graphics and audio work in my breaks. ;)

Just... ya' know...

I know it's tempting to code a SantaHack game, but focus on your finals, k? :-/

You're getting me worried over here. :-[

--
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l j
Member #10,584
January 2009
avatar

Aw man, I'm trying to create this game as quick as possible with the limited time and still, I'm over-engineering.

Mark Oates
Member #1,146
March 2001
avatar

I have the coolest opening logo ever. 8-)8-)8-)

...and that's all so far. :-[

--
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l j
Member #10,584
January 2009
avatar

I have the coolest black screen ever.
With an enormous amount of code doing nothing at the moment :P.

Johan Halmén
Member #1,550
September 2001

taron  said:

With an enormous amount of code doing nothing at the moment

As long as it doesn't exceed the 2 MB limit, you're fine.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Years of thorough research have revealed that the red "x" that closes a window, really isn't red, but white on red background.

Years of thorough research have revealed that what people find beautiful about the Mandelbrot set is not the set itself, but all the rest.

Dario ff
Member #10,065
August 2008
avatar

I know it's tempting to code a SantaHack game, but focus on your finals, k?

But coding a game for 10 people on a small community to play it is way more important. >:(

Don't worry, I'm going for a really simple entry. Should be able to code it after my finals. Heck, I already got 72 bitmaps done, and I think I'll just need a couple more. ;D

TranslatorHack 2010, a human translation chain in a.cc.
My games: [GiftCraft] - [Blocky Rhythm[SH2011]] - [Elven Revolution] - [Dune Smasher!]

l j
Member #10,584
January 2009
avatar

Yay, stuff is now visible on the screen...

Desmond Taylor
Member #11,943
May 2010
avatar

I didn't mean I'd post screen shots or what I am doing litrally. Just so you know how ready I am.

Yes, The internet is back on so I can now get the rest done but this is what's happened so far :D

  • Day 1: Wrote the main core for creating the display and loading resources. I also got the player movement down.

  • Day 2: Finished the game play and it's now fully playable. Also added working menu and credits screen.

  • Day 3: Not done anything at all today as I've been busy but will be working on the graphics right now. I am useless at making sprites so the game will look terrible however, the menu and credits will look a lot better :P

At least I will be able to submit a game this time since the SpeedHack 2011 I dropped out.

Oh and I like the wishes I was given. Was it randomly chosen by a script or was they done one by one?

Append: I forgot to mention that I had fun with BMP's being so large and had to settle on PNG's. A bit less code and better effects though using PNG's Alpha channel :P

Dario ff
Member #10,065
August 2008
avatar

It's kinda funny how I barely coded anything and the game's core is probably done now. :P But most of the time will be spent doing a shitload of levels because... let's say it'll have a very long learning curve. 8-)

TranslatorHack 2010, a human translation chain in a.cc.
My games: [GiftCraft] - [Blocky Rhythm[SH2011]] - [Elven Revolution] - [Dune Smasher!]

Johan Halmén
Member #1,550
September 2001

10 % done.

I have a great opportunity to discuss with my son. I explained what I'm struggling with and he had some ideas of how I could solve my problems. But most of all I solved the problems by myself, thanks to the discussion we had. Like doctor House.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Years of thorough research have revealed that the red "x" that closes a window, really isn't red, but white on red background.

Years of thorough research have revealed that what people find beautiful about the Mandelbrot set is not the set itself, but all the rest.



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