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Game Ideas
Jesse Lenney
Member #8,356
February 2007
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Anything you can think of right off the top of your head, the first thing that comes to mind. Go! Go! Go!

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"No amount of prayer would have produced the computers you use to spread your nonsense." Arthur Kalliokoski

Arthur Kalliokoski
Member #5,540
February 2005
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An economic simulator that allows people to "vote" on their own self interest on such things as health care, minimum wage, getting government hand-outs, etc. There's a "bank" of wealth that can only be added to with actual production of goods and services and can be undermined by the producers getting tired of having their profits stolen by the self entitled crowd using political pressure.

[EDIT]

Some sort of IQ test (or that wouldn't fall into the game catagory?). I took some online IQ tests around 10 years ago, tried it again just a couple days ago and EACH AND EVERY ONE I TRIED was a horrible scam of some sort. Then I tried http://www.mensa.org/ but they don't give you a "score".

I really admire the U.S. Constitution. It's so much better than what we have now.

Audric
Member #907
January 2001

Treasure hunt, with incomplete pirate map. Yarr!

Thomas Fjellstrom
Member #476
June 2000
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I gots some ideas. And no I don't want to share them ;D By the time I get to them, people could finish a version of them :o

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Thomas Fjellstrom - [website] - [email] - [Allegro Wiki] - [Allegro SVN Snapshots] - [Allegro TODO] - [Web Hosting]
"God Bless Joe Pesci" -- George Carlin
"Goto is the buldozer of coding. Sometimes, the buldozer is just the right tool for the job. Not often, but sometimes." -- LordBob

Arthur Kalliokoski
Member #5,540
February 2005
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Ideas are a dime a dozen. Implementation is the killer that separates the men from the boyz.

I really admire the U.S. Constitution. It's so much better than what we have now.

BAF
Member #2,981
December 2002
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A game where you sit around like a mindless drone running a cafe or a farm. Throw in some virtual currency that you can convert real currency for too.

Thomas Fjellstrom
Member #476
June 2000
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Implementation is the killer that separates the men from the boyz.

Thats one problem, theres a few people here that could probably out implement me ;) and since I have other things to do before them, they'd get it out sooner :(

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Thomas Fjellstrom - [website] - [email] - [Allegro Wiki] - [Allegro SVN Snapshots] - [Allegro TODO] - [Web Hosting]
"God Bless Joe Pesci" -- George Carlin
"Goto is the buldozer of coding. Sometimes, the buldozer is just the right tool for the job. Not often, but sometimes." -- LordBob

piccolo
Member #3,163
January 2003
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oohh ohh i got a few. they worth millons too.

what about a game where you break into people house to steal things somthing like the gta mini game but more in depth. you got to get pass dogs nabors and alarm systeams find the safe an orthe good an get away with the goods.

then we have the game where you start off with a lemonage stand. and work your way up to owning other busniess like a chain of strip clubs. it will be somthing like sim city. you can probly wright it as a SC mod the source code for SC is out there for free

wow
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i am who you are not am i

Thomas Fjellstrom
Member #476
June 2000
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piccolo said:

they worth millons too.

At the very least I'm not that naive. I don't expect my ideas to be worth much of anything, I just don't want the ideas to be stolen. I'd prefer someone come to them individually.

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Thomas Fjellstrom - [website] - [email] - [Allegro Wiki] - [Allegro SVN Snapshots] - [Allegro TODO] - [Web Hosting]
"God Bless Joe Pesci" -- George Carlin
"Goto is the buldozer of coding. Sometimes, the buldozer is just the right tool for the job. Not often, but sometimes." -- LordBob

Tomoso
Member #3,128
January 2003
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A fast paced platform game where you play the role of a fat blue welder who runs at at super speed and whos aim it is to save any animals with have a royal title (queen bee, ant queen, err, lion king...)

Lazy Noob - Blog

Arthur Kalliokoski
Member #5,540
February 2005
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A welder??? Rly?

I really admire the U.S. Constitution. It's so much better than what we have now.

Tomoso
Member #3,128
January 2003
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You're right, he should be an all round HandyMan.

Lazy Noob - Blog

OnlineCop
Member #7,919
October 2006
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An RPG that starts off in 2D black-and-white. As you wander around, you "learn" about greyscale, and you are able to now see in greyscale. Then you learn about color (or maybe one color at a time) and you can now see in color. Then you learn about "3D" and the world is now available in 3D. As you learn new things, you can apply them; if you skip any stages, your game would certainly be more interesting: Learning 3D before greyscale (which of course comes before color), and your entire 3D world is black-and-white only (no shades of grey).

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m c
Member #5,337
December 2004
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A game where you play as a telepathic laser beam of a certain burst duration (this is your constitution / life points).

You can apply your telekinesis to the mirror that you are currently shining on in order to rotate it and ricochet around to your final target with enough beam power left to vaporise them and blast through to the next level.

I'd probably call it shoop da whoop or charged lazors or something like that...

Actually scratch that, that's my idea :P

(\ /)_____#_____####__#
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Megabytes are where I keep my Data.

Johan Halmén
Member #1,550
September 2001

Neil Black
Member #7,867
October 2006
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m c said:

Actually scratch that, that's my idea

Nope, I'm takin' it, and I'm makin' it.

EDIT:

I spun the Rule-o-Matic and got Minecraft :-/

I am Mildly Annoying Man!
I barely witnessed it. I was half asleep at the time. At first I thought he had fallen out of bed, but then I slowly realized that he had, in fact, just jump-kicked his way into consciousness.

weapon_S
Member #7,859
October 2006
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There was this ancient Russian game with ("democrats" and "communists"?? anyway they looked like) blobby frog things hopping over leaves. I assumed it was a well known game-concept, but I haven't found it anywhere. The jig was this:

  • You started at the bottom-left

  • You had to go to the top-right

  • The field was divided in a (increasingly denser) grid of "leaves"

  • A leave has a (grid) position, size and shrink-rate

  • A leaf with size 0 disappears

  • Leaves randomly reappear

  • Standing on a leaf would make it randomly (but thereafter consistently) shrink at a faster rate

  • int life = 5; if(player == standing on a disappearing leaf) life--;

  • At higher levels one or more enemies appear

  • Enemies have the same restrictions as a player and can die

  • Some bonus-items to get more points, often placed "at the start of the level", so getting them was a challenge each time. There was a particular bonus that could spawn an enemy. Most notably this bonus would appear after the death of an enemy

  • Maybe there was also a time bonus...

(As the grid got denser the leaves got smaller, but more common, increasingly making an appeal to your speed, instead of puzzling)

A game I (very sexistly) thought of (intended for women of the female kind):
There are four light/colour-sources in the corners of a square. They change rhytmically and predictably. A colour is given in the center. You get points for getting a colour from the field as close as possible to the "center colour". (And perhaps penalties.) But more importantly you get a particle effect depending on what you did (necessity to get women to play...)

Now from the top of my head: Tanks on cubes that fall out of the sky 3D battle. Different drop rates == fun.

Yes well, legibility and correct punctuation might not be "street"... but that's how I roll, motherfucker.
However subtle, varied and subversive pop has become, it still is in essence the "Proletkult" of capitalism. -R. van der Veen

Dizzy Egg
Member #10,824
March 2009
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A space RPG, where your character and every NPC always stay in their ships, so you don't have to draw character sprites. The turn based battle system should be awesome, with lots of lasers.

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Neil Walker
Member #210
April 2000
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OnlineCop said:

An RPG that starts off in 2D black-and-white. As you wander around, you "learn" about greyscale, and you are able to now see in greyscale. Then you learn about color

Your just taking ideas from Wizball and De Blob and clagging them together.

Neil.
AXL LIBRARY (a games framework) / AXL Documentation and Tutorial

wii:0356-1384-6687-2022, kart:3308-4806-6002. XBOX:chucklepie

OnlineCop
Member #7,919
October 2006
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What is this Wizball of which you speak? I may have to Google it...

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Neil Black
Member #7,867
October 2006
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An FPS where all the combat takes place in freefall.

I am Mildly Annoying Man!
I barely witnessed it. I was half asleep at the time. At first I thought he had fallen out of bed, but then I slowly realized that he had, in fact, just jump-kicked his way into consciousness.

Neil Walker
Member #210
April 2000
avatar

OnlineCop said:

What is this Wizball of which you speak? I may have to Google it...

Wikipedia will tell you. However for a Windows remake in Allegro/OGL, check out http://retrospec.sgn.net/game/wizball

Neil.
AXL LIBRARY (a games framework) / AXL Documentation and Tutorial

wii:0356-1384-6687-2022, kart:3308-4806-6002. XBOX:chucklepie

Paul whoknows
Member #5,081
September 2004
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[TROLL MODE ON]

Is the implementation what really matters, ideas are not really important.

[TROLL MODE OFF]

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"The unlimited potential has been replaced by the concrete reality of what I programmed today." - Jordan Mechner.

Arthur Kalliokoski
Member #5,540
February 2005
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Ideas are important (otherwise you don't have a game), it's just that they're easy to acquire. You know, like air.

[EDIT]

http://www.sloperama.com/advice/idea.html

[EDIT2]

I didn't see the argument in that article about how a game company doesn't even want to listen to your idea, because they just may already be working on a similar idea, and don't want you running around later claiming they "stole" your idea.

I really admire the U.S. Constitution. It's so much better than what we have now.

LennyLen
Member #5,313
December 2004
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However for a Windows remake in Allegro/OGL, check out http://retrospec.sgn.net/game/wizball

Awesome! I loved that game.

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