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Resizable window with True Type Fonts does not work |
jmasterx
Member #11,410
October 2009
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I made the ex_ttf have resizable flag. It looks fine until you resize it, then it just kinda stops rendering. Agui GUI API -> https://github.com/jmasterx/Agui |
Elias
Member #358
May 2000
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Which Allegro version and which driver? It works fine here in Linux as well as in Wine (D3D driver). Trent fixed a problem related to it in Windows recently so maybe it's fixed in SVN. -- |
jmasterx
Member #11,410
October 2009
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I'm at svn 12893 (the one right after the directX resizing issue fix), the latest version did not compile with 8 errors in the primitives. I tried both DX and OpenGL. Agui GUI API -> https://github.com/jmasterx/Agui |
Trent Gamblin
Member #261
April 2000
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It works "fine" here, though the screen appears to be stretched and I'm not sure why. Is that expected?
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jmasterx
Member #11,410
October 2009
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Are you acknowledging the resize? If it appears stretched then you are not truly resizing... *The mouse fix works great by the way thanks! However, prim_opengl.c failed to compile so I replaced with old one from 12893 Agui GUI API -> https://github.com/jmasterx/Agui |
Trent Gamblin
Member #261
April 2000
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Ya, I'm not sure what's wrong with this. I spent some time investigating and it seems that if I draw primitives or truetype fonts, then the window will not resize properly in d3d, but it does work fine in opengl. I'll try and look into it again soon, maybe later today or tomorrow.
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jmasterx
Member #11,410
October 2009
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Yes you are correct, it only behaves incorrectly in DirectX Mode. Thanks for looking into the issue, hopefully a solution can be found :-) Agui GUI API -> https://github.com/jmasterx/Agui |
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