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Empire Allegro 2 |
kdevil
Member #1,075
March 2001
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Wow, I can't believe it's taken me so long to get this game in working condition. I think my last post on this game was in spring 2005... Anyway, I have a shiny new version out of my Advance Wars-type game with allegro.cc characters: Empire Allegro 2. I've made a quick little web page for it, with screenshots and stuff here, so check it out and see what it's like. Some side notes:
So, any questions, comments, etc? ----- |
OICW
Member #4,069
November 2003
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Looks really promising, I have to hope that it'll work, otherwise it's time to get a new laptop. edit: It's a pitty but the main menu flickers a lot and I'm not able to see mickey. [My website][CppReference][Pixelate][Allegators worldwide][Who's online] |
kdevil
Member #1,075
March 2001
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Have you tried other OpenLayer games on your computer? I've tested the game on several computers and never seen that problem. ----- |
OICW
Member #4,069
November 2003
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It's known issue for any OL programs running on my laptop, I have the privilegie to own one of the rare cards which is very OpenGL hostile. [My website][CppReference][Pixelate][Allegators worldwide][Who's online] |
kdevil
Member #1,075
March 2001
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Ah. Can't do much about it, then. ----- |
Richard Phipps
Member #1,632
November 2001
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There is no way to put your card into a software driver situation? Even if it is slow it might work for some games.. |
OICW
Member #4,069
November 2003
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Did you mean simulation? I don't know about any way, I spent hours searching ATI pages and googling for internet and found 0 OpenGL drivers, and Suse Linux told me that the gfx doesn't support it. But now it doesn't matter, hopefully I'll be buying a new laptop so things will get better I hope. [My website][CppReference][Pixelate][Allegators worldwide][Who's online] |
count
Member #5,401
January 2005
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Wow. Looks very good!
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kdevil
Member #1,075
March 2001
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I'm currently playing around with DyConnect, so if everything works out the next version will include network multiplayer stuff too. ----- |
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